Safe Haskell | None |
---|---|
Language | Haskell2010 |
Name
VK_AMD_gpu_shader_half_float - device extension
VK_AMD_gpu_shader_half_float
- Name String
VK_AMD_gpu_shader_half_float
- Extension Type
- Device extension
- Registered Extension Number
- 37
- Revision
- 2
- Extension and Version Dependencies
- Requires Vulkan 1.0
- Deprecation state
Deprecated by
VK_KHR_shader_float16_int8
extension- Which in turn was promoted to Vulkan 1.2
- Contact
Other Extension Metadata
- Last Modified Date
- 2019-04-11
- IP Status
- No known IP claims.
- Interactions and External Dependencies
- This extension requires SPV_AMD_gpu_shader_half_float
- Contributors
- Daniel Rakos, AMD
- Dominik Witczak, AMD
- Donglin Wei, AMD
- Graham Sellers, AMD
- Qun Lin, AMD
- Rex Xu, AMD
Description
This extension adds support for using half float variables in shaders.
Deprecation by VK_KHR_shader_float16_int8
Functionality in this extension was included in
VK_KHR_shader_float16_int8
extension, when
PhysicalDeviceShaderFloat16Int8FeaturesKHR
::shaderFloat16
is enabled.
New Enum Constants
Version History
Revision 2, 2019-04-11 (Tobias Hector)
- Marked as deprecated
Revision 1, 2016-09-21 (Dominik Witczak)
- Initial draft
See Also
No cross-references are available
Document Notes
For more information, see the Vulkan Specification
This page is a generated document. Fixes and changes should be made to the generator scripts, not directly.
Documentation
pattern AMD_GPU_SHADER_HALF_FLOAT_SPEC_VERSION :: forall a. Integral a => a Source #
type AMD_GPU_SHADER_HALF_FLOAT_EXTENSION_NAME = "VK_AMD_gpu_shader_half_float" Source #
pattern AMD_GPU_SHADER_HALF_FLOAT_EXTENSION_NAME :: forall a. (Eq a, IsString a) => a Source #