Safe Haskell | None |
---|---|
Language | Haskell2010 |
Name
VK_EXT_shader_atomic_float - device extension
VK_EXT_shader_atomic_float
- Name String
VK_EXT_shader_atomic_float
- Extension Type
- Device extension
- Registered Extension Number
- 261
- Revision
- 1
- Extension and Version Dependencies
- Requires Vulkan 1.0
- Requires
VK_KHR_get_physical_device_properties2
- Contact
Other Extension Metadata
- Last Modified Date
- 2020-07-15
- IP Status
- No known IP claims.
- Interactions and External Dependencies
- This extension requires SPV_EXT_shader_atomic_float_add
- This extension provides API support for GL_EXT_shader_atomic_float
- Contributors
- Vikram Kushwaha, NVIDIA
- Jeff Bolz, NVIDIA
Description
This extension allows a shader to contain floating-point atomic
operations on buffer, workgroup, and image memory. It also advertises
the SPIR-V AtomicFloat32AddEXT
and AtomicFloat64AddEXT
capabilities
that allows atomic addition on floating-points numbers. The supported
operations include OpAtomicFAddEXT
, OpAtomicExchange
, OpAtomicLoad
and OpAtomicStore
.
New Structures
New Enum Constants
New SPIR-V Capabilities
Version History
Revision 1, 2020-07-15 (Vikram Kushwaha)
- Internal revisions
See Also
PhysicalDeviceShaderAtomicFloatFeaturesEXT
Document Notes
For more information, see the Vulkan Specification
This page is a generated document. Fixes and changes should be made to the generator scripts, not directly.
Synopsis
- data PhysicalDeviceShaderAtomicFloatFeaturesEXT = PhysicalDeviceShaderAtomicFloatFeaturesEXT {
- shaderBufferFloat32Atomics :: Bool
- shaderBufferFloat32AtomicAdd :: Bool
- shaderBufferFloat64Atomics :: Bool
- shaderBufferFloat64AtomicAdd :: Bool
- shaderSharedFloat32Atomics :: Bool
- shaderSharedFloat32AtomicAdd :: Bool
- shaderSharedFloat64Atomics :: Bool
- shaderSharedFloat64AtomicAdd :: Bool
- shaderImageFloat32Atomics :: Bool
- shaderImageFloat32AtomicAdd :: Bool
- sparseImageFloat32Atomics :: Bool
- sparseImageFloat32AtomicAdd :: Bool
- type EXT_SHADER_ATOMIC_FLOAT_SPEC_VERSION = 1
- pattern EXT_SHADER_ATOMIC_FLOAT_SPEC_VERSION :: forall a. Integral a => a
- type EXT_SHADER_ATOMIC_FLOAT_EXTENSION_NAME = "VK_EXT_shader_atomic_float"
- pattern EXT_SHADER_ATOMIC_FLOAT_EXTENSION_NAME :: forall a. (Eq a, IsString a) => a
Documentation
data PhysicalDeviceShaderAtomicFloatFeaturesEXT Source #
VkPhysicalDeviceShaderAtomicFloatFeaturesEXT - Structure describing features supported by VK_EXT_shader_atomic_float
Valid Usage (Implicit)
See Also
Instances
type EXT_SHADER_ATOMIC_FLOAT_SPEC_VERSION = 1 Source #
pattern EXT_SHADER_ATOMIC_FLOAT_SPEC_VERSION :: forall a. Integral a => a Source #
type EXT_SHADER_ATOMIC_FLOAT_EXTENSION_NAME = "VK_EXT_shader_atomic_float" Source #
pattern EXT_SHADER_ATOMIC_FLOAT_EXTENSION_NAME :: forall a. (Eq a, IsString a) => a Source #