vulkan-3.8.1: Bindings to the Vulkan graphics API.
Safe HaskellNone
LanguageHaskell2010

Vulkan.Extensions.VK_NV_shader_subgroup_partitioned

Description

Name

VK_NV_shader_subgroup_partitioned - device extension

VK_NV_shader_subgroup_partitioned

Name String
VK_NV_shader_subgroup_partitioned
Extension Type
Device extension
Registered Extension Number
199
Revision
1
Extension and Version Dependencies
  • Requires Vulkan 1.1
Contact

Other Extension Metadata

Last Modified Date
2018-03-17
Interactions and External Dependencies
Contributors
  • Jeff Bolz, NVIDIA

Description

This extension enables support for a new class of group operations on subgroups via the GL_NV_shader_subgroup_partitioned GLSL extension and SPV_NV_shader_subgroup_partitioned SPIR-V extension. Support for these new operations is advertised via the SUBGROUP_FEATURE_PARTITIONED_BIT_NV bit.

This extension requires Vulkan 1.1, for general subgroup support.

New Enum Constants

Version History

  • Revision 1, 2018-03-17 (Jeff Bolz)

    • Internal revisions

See Also

No cross-references are available

Document Notes

For more information, see the Vulkan Specification

This page is a generated document. Fixes and changes should be made to the generator scripts, not directly.

Documentation

type NV_SHADER_SUBGROUP_PARTITIONED_EXTENSION_NAME = "VK_NV_shader_subgroup_partitioned" Source #